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Totally Not Dark Sun (TnDS)
A hack of Dark Sun with the following design principles: Updated to 5e (2024) All kinds of magic are dangerous, not only arcane Arcane magic defile the environment Divine magic produce madness Primal magic is chaotic Metaplot agnostic (origins ar...
Undermountain
Character Creation
Magic system
Factions
Variant rules
Useful links
City States descriptions: https://athas.org/products/csod
10 Key Facts About TnDS that every player should know
This page is based on the following article: https://athas.org/articles/10-key-facts-about-dark-sun-that-every-player-should-know The World is a Post-apocalyptic Desert Embrace a drastic departure from traditional fantasy RPG settings with TnDS, where you’ll...
Classes
Cleric Druid Fighter Monk Paladin Ranger Rogue Sorcerer Warlock Wizard
Lineages
Dragonborn Dwarf Elf Drow High Wood Dessert Gnome Forest Oasis Rock Goliath Halfling Human Orc Tiefling Abyssal Chthonic Infernal
Backgrounds
Cannibal Mul Nomad
Arcane magic
Divine Magic
Primal magic
Sorcerer-Monarchs
Forgotten gods cult
War bands
Rest
From the 5e Lord of the Rings book: While in a hostile environment short rest take 8 hours Long Rests can only be taken in safe places
Introduction
A forgotten Cataclysm and a Dead World The world has been devastated by an apocalyptic event, leaving only the immortal Hierophant with knowledge of the past. According to the druids accounts, in a past age, the hubris of mages incurred the wrath of the gods,...